

Soon after Planetfall, these "Environmental Malcontents" claimed to have found a human infant alone in the xenofungus, breathing Planet's air without a filter, unharmed by the mind worms that lurked all around. The Cult of Planet begins the game with knowledge of Social Psych and Centauri Genetics, and may not make the "Wealth" social choice.Īmong the early colonists, there were a few whose devotion to environmentalism bordered on insanity.

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They get a free Brood Pit with the discovery of Centauri Genetics. However, the religious asceticism practiced by these acolytes results in an industrial slowdown and a sluggish economy. Additionally, Cultish reverence for native life confers double police powers for native units acting as base garrisons. The Cult of Planet gains a +2 Planet bonus from their rabid devotion to the environment, increasing the chances of capturing native life forms and reducing the effect of industrial pollution. Their power derives from a complete dedication to their leader's commands. Adherents fanatically follow the will of Prophet Cha Dawn, a mysterious figure who claims to embody the Voice of Planet. The Cult sprang up a few years after Planetfall, and consists of Ecological Malcontents who have deserted the other human factions. Little information is known about the Cult of Planet, due to the strict secrecy and slavish devotion of its members. Though clearly just a young boy, he claims to have the Word of Planet in his ears, and promises to lead his followers to a cleansing jihad, making them (and the will of Planet) supreme. The leader of the Cult of Planet appeared under mysterious circumstances a few years after Planetfall.
